iP:
Level-5
A-Packages
tP:
Links → iP Code Dashboard
item in the top navigation menu of this course website.We encourage you to read others’ code and learn from them. If you adopt solutions from others (also encouraged), please follow our reuse policy. Click on the icon corresponding to a student name to see the code written by that person.
Similarly, click on the icon to see a list of tags (and commits) -- this way, you can find which increments have been done by a particular student.
Level-5
branch-{increment ID}
(e.g. branch-Level-5
). You are recommended to have multiple commits in that branch. Follow the branch naming convention exactly or else our gradings scripts might miss your branch.branch-Level-5
back on to master
, without a fast-forward so that git creates a separate commit for the merge. git tag
that merge commit as Level-5
.A-Packages
Level-5
(branch name branch-A-Packages
).
Follow the steps in the recipe mentioned above to arrive at user stories for the product, with your team members.
User stories for what version? At this stage, collect user stories to cover at least the final version you hope to deliver at the end of the semester. It is OK to go even beyond that (reason: we are simulating a project that will continue even after the semester is over).
How many user stories? Aim to collect more user stories than you can deliver in the project. Aim to create at least 30 user stories. Include all 'obvious' ones you can think of but also look for 'non obvious' ones that you think are likely to be missed by other competing products.
User stories of what size? Normally, it is fine to use epic-level user stories in the early stages of a project but given this is a small project, you may want to eventually break them down to smaller user stories (i.e., small enough for one person to implement in 1-2 days). Some examples (from the iP product domain):
What format?: You may use a sentence format or a table format but do maintain the prescribed three-part structure of a user story. In particular, try to include the benefit part in most user stories as that will come in handy when prioritizing user stories later.
Submission (to be checked by the tutor later):
Intuitively, you might think the right thing to do is to decide what features will be in v2.1 and then plan the intermediate versions based on that. But that's not what we are going to do.
Why? Given the difficulty of reliably estimating the effort each feature will need, any such long-range plan is likely to be inaccurate.
Instead, what we will do is to assume the current iteration is the last iteration, plan that iteration to deliver the product (based on available time), and try to follow that plan as best as we can. After the iteration is over, we plan the next iteration as if it's the last iteration. But that time, you can factor in the experience from the previous iteration to do a better job of planning.
How is that better?
The goal of this activity is to come up with the smallest possible product that is still usable so that it can be implemented as v1.0, to be delivered at the end of the first project iteration i.e., NOT what you can or want to do in v1.0, but what you must do in v1.0. We try to make it small because you will have only two weeks to implement v1.0 and coding as a team is a lot harder than writing code alone.
Do not discuss features, UI, command format, or implementation details yet. That would be like putting the cart before the horse. At this stage we are simply trying to choose which user needs to fulfill first.
Suggested workflow:
FAQs
Q: What if the chosen user stories for v1.0 is not enough to do a meaningful work division among team members?
A: In that case, at a later stage, you can add more user stories until there is enough for a meaningful work distribution. But at this point focus on selecting the smallest sub-set of must_have user stories only.
Q: Should we start implementing v1.0 now?
A: Not at all. That is scheduled several weeks later. For now, just figure out the minimal feature set required for the product. We'll let you know when it is time to start working on v1.0.